Next Xbox One Backwards-Compatible Game Arrives

The Xbox One's backwards compatibility program continues to grow. Yet again this week another title will be added to the list and that game is none other than Dead Space.

Batman: Arkham HD Collection to be released?

Eurogamer reports that the Batman HD Collection will go on sale June 10, with preorders opening tomorrow, April 19. If that is indeed the case, an official announcement may be imminent.

Play Expo 2016 Tickets - Available Now!

Tickets to PLAY Expo Blackpool are on sale now from our preferred ticket agent Eventbrite. You can choose single day or weekend pass options and the popular family pass is also available. Get the link here!

Dark Souls 3 is two DLC packs and a season pass

The Australian Xbox store has let slip a few unannounced Dark Souls 3 details. For starters, the game will launch alongside a season pass, which grants access to two DLC packs.

Showing posts with label xbox 360. Show all posts
Showing posts with label xbox 360. Show all posts

Wednesday, 24 February 2016

Review - Destiny


Destiny is the first title developed by the studio behind the creation of the Halo franchise some thirteen years after Halo hit our screens on that behemoth of a console that was the original Xbox. Something I would like to point out is I played destiny on the PS4 so I cannot comment on the game on other platforms.

Destiny is what is being described as a First person MMO style hybrid shooter based in a future where Mankind is at risk from alien races bent on the destruction of the human race, So far pretty similar to another story done by the same studio. Released on all platforms Destiny has been advertised as an epic multi-player story which will constantly be evolving and expanding as constant updates and extra content is going to be regularly released enabling you to continue your fight against the darkness.

Visual Style


Destiny is a decent looking game that sticks with Bungies visual style which you would have come to expect from their previous titles. There is a great mix of colorful stages and darker creepier sections which deliver a decent contrast ensuring that Bungie does not go down the same path as other games of recent times in having just dull brownie grey levels were ever you look.

Bungie have done a great job in creating some really impressive futuristic scenery and alien looking environments with impressive vistas. From the colorful yet abandoned and desolate looking structures of Venus to the very industrial and mechanical looking dusty red planet.
One of the issues with the visual style I have noticed is Bungies instance on using knackered out cars were ever you look during the outdoor parts of a fair few missions. In the first levels of the game based in an abandoned space port in Russia there are times you would swear you were in a used car lot, even on the distant planet of Venus you will find traffic jams of used cars it appears that Bungie really got there use out of this asset.
The playable character design in Destiny is to a certain degree left up to you with a choice of three different races and limited customization options to the features of your character and the clothes your character wears have colour and shader options to provide a bit more variety to your character. The enemy design in Destiny has been well thought out with unique looking enemies and plenty of range in the amount of units you get to see.

Overall Destiny is a good looking game but I do not feel it is taking any huge steps in the visual department that Bungie have not already taken in previous games and there are certainly better looking games on the market but that does not take away from the fact that Destiny is a good looking game.


Gameplay

Straight out the gate Destiny feels very familiar with very little need for a tutorial for the basic combat as in effect the combat in destiny pretty plays exactly the same as most other modern first person shooters. You get a choice of three different character classes to choose from when you start your game all with a different speciality each although the different classes will alter the way the game plays out too drastically. There is an RPG element added to Destiny in the form of a progression tree in both your own personal progression and the ability to upgrade your weapons. On Paper this should be a great idea but in my opinion this is one of the areas that destiny falls flat. The upgrade system for your character just felt shallow and not very well committed to, rather than have a system where you can build and define your own character the way you want you are told what you are upgraded and how. You have the option when reach level fifteen to start a new special power and build it up as you use it but other than choosing what special power you want to develop there is not really a great deal of development for your own character.
The actual gameplay in Destiny is very by the numbers and can start to feel a bit repetitive very quickly but I think that is very much down to the fact that the levels can start to feel a bit to long it all seems to be a case of shoot some guys, scan an item or defend an area then go to fight a boss while being hoarded by enemies from that level in waves.

The game is split into four separate parts, you have the main story mode which can either be played as a single player campaign or which friends and random players you meet as you travel through the levels which involves you travelling to different planets in the solar system fighting the enemies of the darkness and revealing more of the story. You have the raid part of the game which is designed to be played by a team of three this involves going through a stage you have already seen through the main story campaign and facing stronger enemies and larger and more difficult bosses in an attempt to boost your characters level and get more powerful armour and weapons. This is the section that feels like it drags on way to long in my opinion. These levels could have done with being a bit shorter as the feel like they have too many over powered enemies or bosses in the levels to try and give the illusion of difficulty by making the game longer. It is entirely possible to have one of these raids last well over thirty minutes with you having to face several mini bosses before facing a final boss all of these fights take way to long and are not overly difficult but the amount of time it takes to beat these bosses and move onto the next boss creates the illusion of difficulty. In many cases it probably would have served Destiny much better if they reduced the amount of bosses and had more separate raids at a shorter time span. You also have the Crucible which is a multiplayer arena in which you face other players in what is a fairly solid Player vs Player section. The fourth section would be the patrol section of the game in which you visit each planet and have the areas unlocked for a kind of free play mode in which you can freely travel the area taking part in mini mission which is I suppose there to help you grind experience to level up maybe? This part of the game just feels unnecessary and pointless.


Overall Destiny is a fun game to play, well built with few glitches and some interesting features however sadly though these features do not feel nearly as developed or as in depth as they should which leaves Destiny feeling shallow and dull in places and with the use of extending game play to create the illusion of difficulty is a real shame as Destiny has the potential to be something truly special but just falls short the goal.


Multiplayer

So this is an area where Destiny has advertised itself as the next big thing as a Hybrid first Person shooter MMO so multi-player is a huge deal for this game. Firs off all the main story is playable in a three team CO-OP mode from start to end. The raid missions are also a multiplayer part of the game both these modes can either be played with friends or with other random players you find in the universe. The main hub for players to meet is the tower were you and everyone else habitat between mission you can team up with other players there or just wait for your friends to show up. There is also the crucible an area in which you can face other players in various mission types very similar to what you would expect from modern day shooters. This PVP mode is a very solid and entertaining part of the game.
Overall the multiplayer part of this game for the most works well is it a full MMO? I am not convinced. While there is some very interesting MMO traits in destiny such as the loot system and the colour system for your loot the mission hub and the fact that you can meet other players in game to join in on random events and mission as well as story mission. These are very MMO type troupes but the game just does not fully commit to this and does not come close to the scale required for this. Another issue is the Loss of server stability many times you will find yourself near the end of a raid or half way through a mission with your mates or some randoms when all of a sudden the screen will go blank and then with all of a sudden you are back at the menu screen after you were booted from the game and have lost all of your progress in that mission. I have had several people complain of this issue and had this same issue happen to me several times which just pulls you straight out of the enjoyment of the game.


The multiplayer aspect of destiny is the games key selling point and while it is an enjoyable experience it does not feel anywhere near as grand or as epic as it should be and the server issues is also a big issue but at the end of the day Destiny is a fun multiplayer game that you can put as little or as much effort into it you want and still enjoy the game.


Immersion


The story of the Destiny is not the strongest of story despite having great potential. There just does not seem to be a great deal of commitment to the story and it feels as if it is put there just as a time filler this makes the story feel almost non-existent when if there was just a bit more emphasis on the story and more of the background of your character called a guardian then it would make for a much more flushed out and enjoyable story.
The Music in Destiny is still of the high quality you would expect from a Bungie game and it does a great job a pulling you into the combat making the game a more exciting experience and fetching that great feeling that Bungie deliver time and time again.
One issue that I feel pulls you out of the experience of this game Is the border line lousy voice acting from the characters, it is not as it they voice acting is bad it is just that everyone in the story sounds board and dull apart from one or two exceptions will I will not delve into as with always the intention is to avoid spoilers were ever possible.
The story also seems to have a lot of parts where when the action is at a lull there is random pointless one liners coming from your partner to hide the fact that not much is going of which just feels awkward and off putting and I just wonder why these parts are here? Were the developers not confident enough in the gameplay to keep you entertained?
Now despite all the issues I have mentioned Destiny is still an enjoyable experience that will keep you entertained for quite some hours.



Life Span
So this is bit more of a tricky one as part of Destiny’s appeal is the MMO part, being a game with constant new content being released over a long period of time which means the life span of the game could reach hundreds of hours Life span if not more. The story campaign can be completed in around twenty hours or so that includes hitting the big level twenty limit which will unlock the entire game and open up legendary loot mission for you. Once you have finished main story the game at this moment the whole point of the game turns into a hunt for better weapons and loot which you gain from taking on harder mission but all the missions still play out the same as the stuff you have just been through for the previous twenty hours. So with that in consideration will extra content be enough to hold your attention if all you are doing is the same type of missions time and time again? If the answer is yes then you will probably have plenty of game play hours in this game but if you are looking for a variety of different mission to keep you entertained then maybe this game will not provide as many hours for you. Myself I cannot see myself playing this game for hours to come unless there is some more varied experiences within the game.


Conclusion

Despite its floors Destiny is still a good looking and fun game to play and will provide many hours of entertainment it may not push any barriers or produce some amazing story telling but as a game to get into you can do a lot worse and with all the re-vamps, re-makes and sequels being brought to gaming recently it is great to see a new and hopefully Successful IP hit ours choice of gaming platforms.


Saturday, 19 September 2015

Mike's Gaming Pickups for september 2015

So This week I bring you what is going to be a monthly thing from now on of what games and other goodies I managed to pickup during that month so today I bring you my Gaming pickups for September 2015.

I hope you enjoy and thanks for watching!


Mike's Game room Tour (A return to video games)

Hey guys so after a bit of time away I have returned ready and raring to fetch you as much gaming and geeky goodness as I can each week with A promise to deliver not two, not three but at least five videos each week! To mark this kind of re-launch of my channel the first video I bring you is a first for me and that is A tour of my gaming setup.

I hope you enjoy the video and thanks for watching.

Thursday, 6 August 2015

CRAZYTrekkie | 10 Forward Chat | #01

Irish Trekkie and Mike meet up in the ten forward of Irish Trekkies Star Ship in Star Trek Online for some good old Chatting about Star Trek,Video games,Movies and other good random Stuff!

Hope you enjoy!



Monday, 13 April 2015

Let's Play - Tales From The Borderlands Atlas Mugged; Part 2

Hi all today we continue my Tales From The Borderlands playthrough with part 2 of episode 2 Atlas Mugged. What Crazy antics will we get into this time?

I Hope you enjoy the episode and thanks for watching!



Wednesday, 8 April 2015

Quick Look - Child Of Light - XBOX ONE

Hi All today I take a quick look at Child Of Light on the XBOX ONE a cool looking game by Ubisoft!

I Hope you enjoy the Vid and as always Thanks for watching.



Monday, 6 April 2015

Let's Play - Tales From The Borderlands - Episode 2 Part 1

Hi all, Unfortunately due to an annoying glitch during recording A Tales From The Borderlands Episode 1 Part 3 has been lost to time so I apologize for this but we have to jump straight into Episode 2 part 1.

I Hope you enjoy the Video.
Thanks for watching!






Wednesday, 1 April 2015

What's Mike Playing? - Overlord - Xbox 360

Today I thought I would bring you a quick Video of the Current game I am playing and Maybe this could be a new series for me who knows!

Overlord is a quirky and comedic style action adventure game with strategy elements and cool minions thrown in to boot.

Thanks for watching!


Monday, 30 March 2015

Let's Play: Tales from the Borderlands: Episode 1 Part 2

Hi all! Today sees the return to my journey through the dangerous streets of Pandora as the dastardly duo Rhys and Fiona in my let's play Tales From The Borderlands Episode 1 Part 2 I hope you enjoy.

Thanks for watching!




Sunday, 22 March 2015

Recent Gaming Pickups - The Extra Long Special Edition!

Hi all as promised here is the first of my new regular monthly Pick up video series where I go through all the goodies I have collected during the last few week. This episode will probably be a bit longer than most as I have collected more than I usually would over the course of the last few weeks but I hope you enjoy.

Thanks for watching!


Monday, 12 January 2015

Dragon Ball Xenoverse Delayed


Dragon Ball Xenoverse has had its launch date pushed back! The game was set for release on February 17th, the game will now be coming out a week later.

Publisher Bandai Namco announced the delay. They said the reason was to "ensure the highest possible gameplay experience" for players. Dragon Ball Xenoverse is coming out on the Xbox 360,PlayStation 3, PlayStation 4, and Xbox One on February 24. The Pc release is due on the 27th.

Monday, 16 June 2014

Bungie Extends Alpha On Ps4


Over on Twitter Bungie announced the extension of the Destiny first-look alpha which started Thursday after E3 and was supposed to end on Sunday.
The Beta is hitting the PlayStation 3 & 4 on July and then a few days later on Xbox 360 and Xbox One. Until then check out the mouth watering trailer below.


Friday, 22 November 2013

Alex's fondest and worst memories this generation!

The new generation of gaming is nearly upon, or in the case of those lucky people is, us. Over the past generation, and several years, we have seen and played many amazing games with many never failing to impress. As my fellow writers have been doing, I to have been reflecting back on my best and worse games from this generation, and thankful for the most part, the game I have played have been incredible. 

First up is the list of my top ten games from this generation.

#10 Alan Wake

A deeply story driven game that offers something a bit different from the other horror games and third person shooters out there, Alan Wake is a gripping experience. It’s a game you could just as easily watch as play, mostly because of its outstanding narrative and almost cinematic game play.

#9 The Dishwasher: Dead Samurai


One of the first Arcade games I ever brought on my Xbox 360 and one that always stands out in my mind. With it’s easy to grasp combat system, a cheesy yet entertaining plot, and a unique visual style, from the off the Dishwasher had me sucked in and coming back for more cyborg killing action.

#8) Batman: Arkham City


Who does not want to swoop around a city as the caped crusader beating up criminals? Batman Arkham city builds on its predecessor, Arkham Asylum, to make for the ultimate chance to be Batman and go face to face with the various super criminals that inhabit Gotham. You can spend hours in it’s murky yet incredible city, exploring every ally way, finding out what each unique criminal is up to and admiring the snowy cityscape.

#7 Gears of War


The first game I played when this generation first launched, a game that sold me on the Xbox 360. Looking beyond the muscle heavy heroes of the game, and you have a very solid shooter, a world that shows a lot of promise, enemies that have more depth to them than just random creatures cobbled together and all this wrapped in wonderful visuals that still impress today. Also one of the best co-op experiences I have ever got my hands on.

#6 Red Faction: Guerrilla


Destructible scenery is the order of the day here, and it’s what makes this game a joy to play. Want to smash through a wall with a hammer to get at an enemy, go for it, want to blow up a bridge to slow down those advancing across it, go for it. Being able to destroy almost anything in the open world really helped mix up the game play and turn this from just average, to a stand out, and extremely fun, game.

#5 Left 4 Dead


I have lost count of the fun times I have had playing this game co-op, be it with friends or random strangers. It’s easy to jump into any of its four campaigns, five if you get the DLC, and blaze your way through the wonderfully detailed city streets, forests and farms.

#4 Mass Effect 3


The third and final chapter to Shepard’s story is an epic adventure taking you around a packed galaxy. You get to go down to a verity of rather stunning locations, face all sorts of aliens and explore massive amount sof history and culture made up for the game. The Mass Effect universe and all the little details within it, along with the characters you meet, are what make this game stand above other shooters, it’s a game I can really get stuck into and the ending to a trilogy I will never forget. plus it has some epic cut scenes to sit back and admire.

#3 Halo 4 


343 Industries went far beyond what I expected of them in brining the Master Chief back to the forefront of the Halo series. Look beyond the arguable best visuals on the 360, and you a story line that offers more depth to the Chief and his blue AI companion, Cortana, than any of the previous games, game play that felt both familiar and refreshing and a new enemy that brought with them a wealth of new challenges. Chuck in multiplayer that is has more in common with Halo 3 than Reach and you have an outstanding game and Halo experience.

#2 Dead Rising 


Zombie games always have a special place in my shelf of games, and amongst them Dead Rising is the top, un-dead, dog. Besides the giant mall filled with zombies, and the ability to use almost anything to kill them, there is so much more to love this game for. The plot is surprisingly full of depth and intrigue, with twists and turns that keep the game interesting and kept me wanting to find out more. From machete man to the psychotic clown juggling chainsaws, a raft of psychos offer much more challenging opposition than the un-dead. Apart from the raincoat cult, each psycho is also unique, both in terms of character and the way they fight, it was a fun game in itself finding them all. Lastly, the amount of stuff to figure out and find in this game kept me coming back to find it all, and kept it from never getting boring.

#1 Fallout 3 


From the moment I picked up my controller to play this game, and set out from vault 101, I was hooked. It’s the post apocalyptic world of Fallout 3 that makes this game number one to me. There is so much to see and do in this depressing, yet beautiful world. Many different stories and adventures can be found as your forge your own way through the wasteland. Collecting bottle caps, finding a town of cannibals and entering other, disturbing vaults does not even begin to describe the amount of stuff up for doing in Fallout 3.


 You have seen my top ten, now for me worst five.

 #5 Far Cry 2 



Now, this game really impressed me at the start, and contains plenty to love about it. The reason it finds itself at number five is because of its length and the speed at which it gives repetitive. Plus the constant attacks from outpost whilst driving around which just get plain annoying.

#4 Splosion Man
 

For the most part, this game was great, but because towards the end I found it got very frustrating, and lost everything I loved from earlier in the game, it finds itself at number four.

#3 kinectimals


A game that sounds like a great idea, and for about five minutes is fun, but quickly grows repetitive, its target audience, children, will properly love it though.

#2 Aliens Vs Predator


This game only got two things right, infestation mode for multiplayer and the first mission of the Marine campaign. The rest of the game just contained everything that should not be within an Aliens Vs Predator game, and it felt like three poorly put together, and rushed, campaigns. 

#1 Duke Nukem Forever


I thought this game could not be as bad as people were making out. I was wrong. Besides some of the most infuriating boss battles I have ever played, the game is just un-fun to play and poorly put together. The massive delays did not help it at all.

Thursday, 21 November 2013

Marty's fondest and worst memories this gen!

It's nearly that time again where we step forward to a new generation, and look back at the current generation, and what has kept us gaming to this day. There's still life in the Playstation 3 and Xbox 360 don't you worry, but since 2005, we've seen Trilogies end, 4 Gears of War Games, 3 Mass Effects, 3 Dead Spaces, 10 Call of Duty Games (one was the classic re-released, but that counts), 3 Bioshock Games, 6 Assassin's Creed Games, Duke Nukem Forever FINALLY released, Kinect try to recognise us, and a Partridge in a Pear Tree! I've had an amazing 7 years with my 360, with so many great memories, some great new friendships made, some classic games revisited in HD, lots of Zombies being slayed, Locusts being Chainsawed, Plastic Guitar Buttons being plonked, and god knows how many Wanted Stars amassed and shedded in Liberty City and Los Santos.


So pull up a chair, get the kettle on, and get comfy, as I take you through my top 10 best, and top 5 worst games this generation.

Top 10



10) Bioshock


I remember first seeing Bioshock when I went to GAME & bought the amazing The Darkness for my 360, and was mesmerised by this giant Mechanical Diver Robot on the cover with a huge Drill for a Hand, protecting a Little Girl. I hadn't seen any Gameplay Footage or Trailers at this point, but I instantly wanted it when it came out, and was so glad when I did buy it when it was eventually released. The first time I set foot in Rapture, I was blown away by this beautiful Underwater World, with it's Noir style, eerie, haunting yet beautiful soundtrack, and being introduced to these new powers known as Plasmids. And then being able to use them to create some inventive kills. I remember jumping at the first sight of "Mr Bubbles", the Big Daddy I saw on the Cover, and trying to escape, then take on him and his giant Drill. I loved the Audio Logs, Andrew Ryan and the fantastic engine. Such a classic, which is no surprise why it's still one of the greatest games on the Xbox 360. Some would even say it's their favourite.


9) Far Cry 3


I will admit, I was late to the party with this one, only picking it up in the Summer of this year, but i'm glad I did. Such an amazing, beautiful, huge game, with an exceptionally twisted, dark, psychotic character in Vaas. I loved the exploration, the lush, tropical surroundings, the ability to liberate outposts, take a Handglider across the Sea, looking below and the beautiful blue Tropical Ocean, and taking a Zipline from a Radio Tower rushing straight to a Vehicle below to evade the guards. The story was fantastic, I loved Jason Brody going from an arrogant reckless Teen, to a Man forced to kill to survive, and while i'm not the biggest fan of FPS Games, Far Cry 3 was definitely one of the best games of last year.


8) Batman Arkham Asylum


For years, bar X-Men Origins Wolverine, and Spider-Man 2, games companies have struggled to nail down a great Superhero Game, especially Batman. Rocksteady Studios got the Batman licence, and in 2009 released a game that would send waves across the two main consoles, and show that the Bat was back and in a big way. While Arkham City is a bigger and better game, i've chosen Asylum, because I prefer the story, and the enemies in this, especially the Scarecrow, with those amazing, creepy, mindbending, twisted sections, were amazing. I still play this and City occasionally, and have also completed the Game of the Year Edition too, with the seperate achievement list because I love the game so much.


7) Tomb Raider


17 years I've been a Tomb Raider fan. That's more than half my life. I've seen Lara remodelled a fair few times, and the games go from great to good to alright to great, to amazing with the 2013 reboot. Obviously borrowing a few tricks from the Uncharted Trilogy, which some would say borrowed elements from Tomb Raider in the first place, Tomb Raider comes back with such a fantastic, gritty, well written story and look, with a younger vulnerable Lara, forced to pull the trigger to survive. I loved this game and it's definetly up there as one of my favourite games of the year. I loved the exploration, the new weapons, and how you could upgrade them and use them to find new areas, the stealthy elements, finding new Tombs, the puzzles, and the gritty finishing moves you could pull off on the Solari.


6) The Walking Dead


I love The Walking Dead game. No not Survival Instinct. I haven't been so emotionally drained by a game from beginning to end like I have with Telltale's The Walking Dead well since, ever. Based on Robert Kirkman's Graphic Novels, TWD sees you play a Convict, named Lee Everett on his way to Prison in a Police Car, before being forced to flee after the Police Officer escorting you swerves off the road, and evetually meets a grizzly end. From the moment you first pull the Trigger to survive from the Zombie Officer, to first meeting Clementine, all he way to Episode 5, after meeting some great characters along the way, you'll be wondering if the choices you made were the right ones. The relationship between Clementine, a young girl who develops a touching bond with Lee, becomes one you'll become emotionally invested in, and I loved the choices, the do or die situations, the story, the writing, and the consequences of your actions. I'm all set for Season Two. If you haven't played it, or finished it, then you NEED to. The Wlaking Dead was my game of the year for last year and it wasn't suprising that it won several GOTY Awards.


5) The Elder Scrolls V: Skyrim


Having not really enjoyed Oblivion, despite me trying my utmost to like it, I was skeptical about Skyrim, but after borrowing it from a friend, as soon as I started to get a tad further in the world, seeing more people, starting new quests, learning new shouts, and taking down Dragons and Giants, I found myself getting more and more addicted, and kept having to borrow it until I got my own copy last year. What sets Skyrim apart from the other ES games in my opinion is that it's a lot more accessible than them. It has become such a huge hit with friends, and i've lost so many hours, just exploring Dungeons, and walking across lands, through Villages meeting so many new people, and taking in the breathtaking scenery from a Mountain Top. I've still got so much to see and do, so mark my words, i'm not done yet. Not for a good while.


4) Red Dead Redemption


Howdy! There might have been Horses in RDR, but there was far from any Horseplay in Rockstar's amazing sequel to the Playstation 2 title, Red Dead Revolver. Rockstar had given us a superb and amazing title in Grand Theft Auto IV 2 years before, but what they had in store for us when we stepped into the Cowboy Boots of John Marston was breathtaking, and that is why it is in my Top 10. A great Multiplayer, a fantastic story, some moments which stand out to this day, and still get people talking like the moment you first reach Mexico in the story, and a saddening emotional ending, all topped off by a fantastic engine with some amazing usage of lighting, a great soundtrack, and the ability to ride Horses, or even Lasso them in.


3) Assassin's Creed II


What a fantastic game. One that still stands up today, despite the game engine since improving and expanding all the way up to the current title, Black Flag. The reason i've chosen II in my top 10 is for a number of reasons, 2 being that it expanded upon the amazing first game released two years before the sequel, and it introduced us to one of gaming's greatest, and charming protagonists in Ezio Auditore De Firenze, an Italian Assassin with an eye for the ladies, and hands so fast, Templar Guards have blade wounds in their throats quicker than you can say "Arrivederci!" I loved the sheer size and scale of the sequel, and the new additons such as the ability to improve your home with Artwork and various other items, and being able to use Leonardo Da Vinci's Winged Invention.


2) GTA V


Ahhhh Grand Theft Auto V. In the 2 short months, we've gone Mountain Biking up Mount Chiliad, cruising through Los Santos in a Sports Car with Michael listening to him and Jimmy have another domestic row over something stupid, driving through Grove Street with Franklin, and going batshit crazy with Trevor in yet another Rampage, but all in all, having a great time doing so. GTA V expands upon what made GTA IV a fantastic game, and betters it, with the ability to fly Helicopters and Planes, compete in Triathalons, play a round of Golf or a few games of Tennis, and even go up in the world, then back down again with a spot of Parachuting. With 3 fantastic characters you'll get attached to, an amazing storyline and superb supporting cast, some well thought out and executed Heists, and an addictive Multiplayer Mode that pulls you back into Los Santos for just "one more job", Grand Theft Auto V stands out as one of the greatest games this generation, hell, one of the greatest ever. It's going to be one that i'll still be playing for a long time to come yet.


1) Gears of War


Why not Gears of War 3 I hear you cry? Don't worry, Gears of War 3 still holds a special place in my heart, and is better technically, and graphically, AND has an amazing Horde Mode, but Gears of War is what made me buy an Xbox 360, and I still play it to this day, with General RAAM being one of my favourite bosses of all time.


The Worst

5) Kinect Star Wars


The Force is not strong with this one. While the dancing minigame was fun, and the Podracing was decent, the rest of Kinect Star Wars was an unresponsive mess, with so much potential wasted with this licence. It was supposed to put you in the shoes of a Jedi, wielding a Lightsaber with so much power, force, and ability, yet felt like you had the speed of Jabba the Hut, with the grace of Jar Jar Binks. Like Fighters Uncaged, it took the time it could have taken to watch all 6 movies to recognise your actions, and while there were Combos, you got the same results by frantically waving your arms about, with the occasional block motion (which was pointless at times as you had to aim your lightsaber in EXACTLY the right position to block a shot) or more frantic waving to deflect Droid Blaster Shots. I was so disapointed with KSW, even more so as Terminal Reality had done a fantastic job with Ghostbusters The Video Game.


4) Naughty Bear


If you go down to Woods today, you better go in disguise......because otherwise, you'll get seen, killed, and have to start the entire level ALLLLLLL over again, because Naughty Bear doesn't believe in Checkpoints or Autosaving do you Ted? I rented this game after being curious about the previews. It looked fun. You play as a Bear going around killing other Bears. What's not to like? Lots actually. I had so much potential, but eventually got dull and repetitive, and the novelty just wore off after a while. The stealthy element, and some deaths were hilarious, and inventive, but as mentioned, when the same death animations flashed in front of your eyes for the 50th time, or you had to start all over again because of some cheap death, it got incredibly frustrating.


3) Fighters Uncaged


These fighters have been uncaged, and you have to defend yourself. The only problem is, if this was real life, you'd have had your arse to handed to you before you could land a punch. Fighters Uncaged is so slow, sluggish and barely responsive, hence the comparison above. I eventually got frustrated and either won fights by just swinging my arms and feet around like dancing badly or got beat because it took the same amount of time to make a Brew, plan a Wedding, get Married, go on Honeymoon, get someone Pregnant AND have the Baby, then bring them up till they're 19 before it even recognised and registered my actions. To top off what is such a horrible fighting game, you get a Seperate Training Mode, yet when you start the Single Player Story Mode, they make you do the Training Mode anyway! :S


2) Iron Man 2


Now don't think I hate Iron Man (I love the movies), but when a game like this costs £40 on release, and lasts barely 4 hours to completion, there's something seriously wrong. I only rented it, but I feel for those that did waste their money on this horrible licenced dump. While it had a bit more variety than the first game, it was far too easy, and did give me too many feelings of deja vu even at the best of times. I really wanted to enjoy it, but it had no memorable moments, and had it not have had the Iron Man licence, would have been just another run of the mill horrible flying shooter like Dark Void.


1) Iron Man

I AM IROOOOOON MAAAAAN! I really wish I wasn't if this game was to go by. Seriously bland, repetitive missions which combine the same boring objectives in which you fly around destroying Gunships, Missiles etc. It had the potential to be amazing, what with you having an Iron Suit at your disposal, and lots of gunfights. I got it dirt cheap, and took it back the next day.












Wednesday, 20 November 2013

Tegs' fondest and worst memories this gen!

As Sony and Microsoft prepare to launch their incredible next generation consoles in the UK this month, the team here at Crazy Horse are pondering over what most struck us this generation. I joined the console gaming world pretty late in the game, I must admit. Though our family had once enjoyed the presence of a PS2, for the most part it was always PC gaming for me. However, in 2010 a slimline black box with a green glowing circle finally caught my attention and with some help from my then best-friend, I was tossed head first into the world of Xbox 360 and taught first-hand just how immersive and wonderful gaming could be. Controllers in hand, Alex and I ventured onto battle grounds with a tank of a man named Cole in Gears of War, took the to the wheel of a warthog and weaved through multiple hordes of covenant troops in Halo and somewhere in between, found myself baking near-endless amounts of pies in Fable 3.



This generation has been absolutely incredible, my best-friend is now my fiance and is still constantly introducing me to even better gaming experiences and new worlds to get lost in. It's been difficult to get my head around letting go of the Xbox 360 and the Playstation 3 when my own journey with them has really only just started. 

This gen and I have a very brief history together, so although the rest of our team have gone for a top 10, I'm going to condense mine into a top 5 - and here they are:


Top 5:


5. Unreal Tournament III


I love this game for the instant-action modes. It's my immediate go-to game when I fancy something light but not the 'button bashing' kind of light that I'd usually got to Soul Calibur for... More for when I fancy a game that isn't a huge open world, but something I can still have a lot of fun with and feel really mighty playing. The maps look good, the bots are challenging and the constant rundown of who's owning who works well at keeping your head focused on the quick gameplay.


4. Grand Theft Auto V

My love for this game is centered on the community excitement it created on launch. Before this I'd never really witnessed a 'big' game launch that I actually felt a real part of, but when GTA V came out it was something huge that I could really get into! The resulting game is a 4-in-1, with at least three of those happening simultaneously during the main campaign. The map is big, the abilities work like a dream and I feel overall Rockstar have genuinely made some noticeably huge improvements on the last game.

3. Limbo

I liked the simplistic complexity of this one. It's simple in it's design yet complex in it's puzzles. The overall look and feel is really beautiful and fits so perfectly the dark undertones of the story.

2. Halo 3: ODST

Halo Anniversary was just.. Incredible. I have to commend 343 with all my heart on what an amazing job they did with it. The reason I've picked Halo 3: ODST out of the franchise though is because of how different it was. Whilst still recognizably HALO by the weapons and vehicles, I enjoyed how the story was revealed in flash backs you had to play through and the fact that the whole game was focused on the underdogs, the smaller troops on earth fighting a hopeless battle for the earth's salvation while the fearsome Master Chief is headed off on his own epic battle.

1. The Elder Scrolls V: Skyrim

Both Liam and Mike have mentioned this in their top 10's and it isn't hard to tell why. It's a gorgeous game with an immensely big map to play with. Teeming with dragons, powerful weapons and exciting quests, you have a top game that feels really full. These days we're far too used to day one DLC to get you things that really ought to be available in the game anyway, but with Skyrim the available DLC feels as though it truly is added EXTRAS and without any of it, the game feels absolutely complete. I never feel guilty about spending hours and hours in game because it is one of huge quality and there are always new little areas to be discovered!


My worst five was a really hard one to come up with as I haven't really purchased any games I didn't think I'd enjoy (other than the game coming in at number 1..) and as such, have enjoyed pretty much everything I've put into the disk tray. But here is my rundown of the rare few I've disliked:

Worst 5:

5. Luxor 2

I dislike this because of how much time I used to waste playing stuff like this. Then I'd step back from the screen feeling defeated, gaze at the clock and have this heartbreaking moment wash over me when it finally sunk in how much time I'd killed playing something so pointless. It's this kind of stuff that has the ability to fool people into thinking it'll just be a 'quick play' before leaving the house, when in reality it can suck you in and waste your precious hours! And not in the decent way other game do! (I really hope it's not just me now..)

4. Hexic

Just. So. Repetitive. There's nothing I enjoyed about spinning blocks to make other blocks disappear that in turn creates more blocks to spin... I know someone who absolutely loves this game and I've even watched said person play multiple levels back-to-back and a get together for quite a considerable amount of time... Just.. Why?! Tetris does repetitive in a way I actually like but Hexic, man, I might even go as far as to call it boring. I liked the jazzy colours though.

3.  Fifa 08

I'm sure if you're a football fan this game is truly amazing, it just wasn't for me. As football games go, I don't think it really did anything wrong, it just didn't seem to have anything in there that makes it super attractive to someone who isn't into the sport. I've known some mental footy games I've gotten into just on the sheer fact it's crazy, whereas Fifa 08 tries to do genuine football gameplay and though it does that well, it's personally not my kind of game.

2. PDC World Championship Darts 2008

Darts isn't massively thrilling to start with, but these guys didn't seem to do anything at all to add any element of fun whatsoever. I can understand Fifa, at least every time the ball is on the pitch there are other players moving in different patterns and you're always having to change your strategy to get around them - with this it's just flat out repetitive. There is only so many times I can take throwing a dart into a board without any other form of stimulation. I feel like this game could only appeal to someone who was really into darts, it kind of excludes everyone else by not adding anything more to the initial idea. As a standalone darts game it isn't that great either.

1. Kinectimals

DARN THESE PETS FOR BEING SO CUTE!
Okay, my main tiff with this game is how much I really wanted to love it, I had waited ages for the chance to drag our kinect out and start training these adorable young cubs, so it knocked me pretty hard when it only succeeded in completely disappointing me. After getting past the main tutorial portion of the game which actually does a good job of showing off a bright, pretty world, the gameplay gets a bit boring and it was really hard to actually progress onto new areas. After my initial session I gave it a second chance to impress but it couldn't win me over and I haven't touched it since. Those wide shiny eyes staring back from the screen were SO cute - but not cute enough to warrant wasting any more time playing 'fetch' over and over again just to get to the next bit.